Legendary horror director John Carpenter has spent decades terrifying audiences with films like Halloween, The Thing and They Live. Now the master of synth-driven horror is bringing that same chaotic energy to video games with John Carpenter's Toxic Commando — a zombie-filled co-op shooter that critics say delivers plenty of loud, messy fun, even if it doesn’t reinvent the genre.
Early reviews for the game are in, and the verdict is broadly positive. According to review aggregator OpenCritic, Toxic Commando currently sits in the mid-70s range, placing it around the 60th percentile of reviewed games. That puts it squarely in the “good but not groundbreaking” category — a familiar place for many multiplayer shooters.
Still, critics largely agree that if you’re looking for chaotic zombie-slaying with friends, the game delivers exactly that.
A B-Movie Zombie Shooter in Game Form
Developed by Saber Interactive, the studio behind titles like World War Z, Toxic Commando is a four-player cooperative shooter built around massive undead hordes, heavy weaponry and vehicles that plow straight through swarms of enemies.
The tone is intentionally over-the-top. Critics repeatedly described the game as channeling the vibe of classic horror movies — the kind that Carpenter helped define.
At TheGamer, critic Allyson Cochran wrote that the game focuses on delivering “a very specific pleasure.”
“Four buddies, a towering horde of undead, and a soundtrack that sounds like it escaped from something covered in dust in your basement,” Cochran wrote, adding that the game leans into that atmosphere “with a sense of gleeful, gory enthusiasm.”
That description fits neatly with Carpenter’s long-standing love of pulpy horror aesthetics, synth music and practical monster chaos.
Massive Zombie Hordes and Chaotic Co-Op
Many of the game’s biggest highlights come from its large-scale zombie encounters. Reviewers frequently pointed to the spectacle of huge swarms rushing players at once — something the game’s engine is designed specifically to handle.
At Gaming Nexus, critic Jason Dailey said the technology behind the hordes makes the game stand out.
While the mission structure may feel dated at times, he noted that the impressive zombie swarms, satisfying gunplay and unusual vehicle mechanics make it worth grabbing a few friends and jumping in.
Vehicles are one of the game’s defining twists. Instead of purely on-foot combat, players can jump into heavily armed trucks and jeeps, mowing down zombies while teammates blast away from the back.
The result can feel like a chaotic action movie sequence.
According to Daily Mirror’s review, a few things in the game are as satisfying as jumping into a vehicle with a squad and “wrecking shop as a team of souped-up military professionals.”
A Throwback to the Left 4 Dead Era
Several critics compared Toxic Commando to the classic co-op shooter Left 4 Dead, which popularized the four-player zombie survival formula in the late 2000s. That comparison appears frequently across reviews.
At SelectButton, critic Kevin Mitchell called the game the best title in years to carry the Left 4 Dead torch forward.
He argued that the game works because it understands what made the formula compelling in the first place: teamwork, escalating pressure and massive enemy waves that force players to coordinate under stress. Other critics saw the same DNA.
Spaziogames described the game as “Left 4 Dead wearing B-movie makeup,” complete with zombie mowing vehicles and a synth-heavy soundtrack that feels ripped straight from a VHS copy of The Thing.
That retro horror vibe seems very much by design.
Where the Game Stumbles
While the core gameplay loop earns praise, reviewers also highlighted several weaknesses.
One common complaint is that the game’s structure can feel repetitive over time. Critics at Everyeye.it said the experience works well initially but may start to feel limited after extended play sessions.
Others pointed out issues with solo play.
At DualShockers, critic Shane Limbaugh praised the game’s best moments but noted that AI teammates can feel clumsy, making solo missions frustrating compared with the co-op experience.
Some reviewers also felt the game lacks a clear mechanical focus.
A more critical review from TechRaptor argued that while the shooting feels satisfying, the game’s systems don’t always come together cleanly, leaving a collection of ideas that never fully commit to a central design.
Still, even critics who were lukewarm on the game acknowledged that it can be a lot of fun when played with friends.
The Carpenter Factor
One of the biggest questions surrounding Toxic Commando is exactly how involved John Carpenter himself is. Though he doesn't appear in the game, the iconic director does star in a pretty intense animated trailer, see the bottom of the article, and he and his son composed the title music.
The director has become something of a cult figure in gaming circles thanks to his well-known love of video games. Carpenter has spoken publicly about playing titles like Horizon Forbidden West and Fallout 76, and he has previously collaborated on projects that blend film aesthetics with interactive storytelling.
His name on Toxic Commando clearly signals the game’s tone: pulpy horror, heavy synth music and unapologetic B-movie chaos.
And critics agree that the game captures that energy.
At The Outerhaven Productions, reviewer James Clarkson wrote that the game “fully embraces its B-movie horror roots,” turning every mission into loud, chaotic action built around teamwork and atmosphere.
A Solid Co-Op Zombie Shooter — With Friends
In the end, the critical consensus around John Carpenter’s Toxic Commando seems fairly clear. It’s not a revolutionary game. But it might be exactly what fans of classic co-op shooters are looking for.
The mix of huge zombie hordes, explosive vehicles and throwback horror style creates a game that critics say shines brightest when played with friends.
Or, as one review summed it up, Toxic Commando succeeds because it knows exactly what it wants to be: a messy, chaotic zombie shooter built for nights spent blasting undead with your squad.
And if that sounds like your idea of fun, John Carpenter may have just delivered another cult hit — this time with a controller instead of a camera.
John Carpenter's Toxic Commando - Official Co-op Trailer
Release Date: March 12, 2026
Price: Standard Edition – $39.99, Blood Edition – $49.99
Consoles: PlayStation 5, Xbox Series X|S, and PC.
Console Release Time: 10 am GMT (5 am ET /2 amm PT)
PC Release Time: 5 pm GMT (12 pm ET /9 amm PT)
Developer: Saber Interactive
Publisher: Focus Entertainment
Director: Aleksandr Larionov
Producer: Nikolay Egorikhin
Designer: Yaroslav Sergeev