Here's the most important lesson from my lightning USO trip to Germany and Kuwait with "Call of Duty: WW2": when you've got a family member returning from overseas deployment, don't make any plans for at least four days after they arrive home. I rolled right back into work last Wednesday and have been catching up ever since. This is the first in a series of followup articles from what was an amazing trip.
For men and women deployed overseas, video games can be both an immersive breather from daily duties and (for those lucky enough to have a reliable internet connection) a way to stay connected with friends and family back home.
The USO and Activision knew that "Call of Duty" had a huge fan base in the military and decided to take the game (and its developers) on the road. Activision had just released CoD:WW2's second DLC pack "The War Machine" for the PS4 (PC and Xbox releases to come) and military members were invited to check out the new maps and play against each other at USO stops along the way.
Our first stop in Kuwait was the USO at Camp Buehring. One of the most popular questions from service members on this trip was "How do I get a job in the video game industry?"
We decided to have Staff Sgt. Giovanni Esparaza, a cannon crewmember with the 4th Battalion, 27th Field Artillery Regiment, talk with Brian Miggels from Sledgehammer Games. Sledgehammer is the studio that developed "Call of Duty: WW2" and Brian talked about developing the game and gave Giovanni some advice about jobs in the business.
Brian and I also did a Facebook Live interview and talked about his experiences on the tour and the development of the game. Watch it below and follow Military.com on Facebook.