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The Sims Sanity



Submitted by Anthony Profit

I had a job in Baghdad during OIF II that didn't require me to leave the slightly safer AO of the FOB. However, that job did require 13 hours of my time every single day and after a while, it became very redundant. My section was comprised of 16 people and after spending a few months with those same people every day in such close quarters, we began to get annoyed with each other. Enter, The Sims 2. I was already a fan of the original Sims games for the PC, but when The Sims 2 came out in September of 2005, I had to have it. For those of you not familiar with The Sims, it's a game where you create someone or a family and you basically play God over them. You build them a house, get them a job, and watch them live from day to day. Well, I created all 16 of us in my Sims game and we all watched ourselves interact with each other in the game like it was a movie. I think it really kept us sane (and from killing each other).

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