NORFOLK -- The Navy is exploring what combat will look like in future wars where electromagentic and cyber operations will augment or hinder forces. The Electromagnetic Maneuver (EM) Massive Multiplayer Online War Game Leveraging the Internet - em2 MMOWGLI - is designed to crowdsource innovative ideas to help the Navy understand and harness this domain.
em2 MMOWGLI ended phase two Feb. 24. The final phase will be played March 4-10.
Sponsored by Navy Warfare Development Command (NWDC), the Office of Naval Research and the Naval Postgraduate School, em2 MMOWGLI has generated more than 3,500 innovative ideas to help advance the Navy's capabilities in the EM spectrum, with more 35 corresponding action plans to help move the ideas forward to Navy leadership. The first two phases, "Know the EM Environment: Understanding EM Energy," and "Be Agile: C2 in the EM Environment" set the stage for the final phase - "Change Our Paradigm: Employment of EM Capabilities."
Interested players can still join the game at https://mmowgli.nps.edu/em2. Anyone with a .mil email account can register automatically. Players without a .mil account can request to play at the same registration site. Significant achievements during each phase will be recognized.
"Employing EM capabilities must become as core to our warfighting planning and execution as any traditional missile or platform to effectively prepare for the new threats facing our nation and allies," said Rear Adm. Terry B. Kraft, commander, NWDC. "This paradigm shift by necessity must cross the whole doctrine, organization, training, materiel, leadership, personnel and facilities spectrum. The collaborative contributions by the hundreds of players of em2 MMOWGLI will help fast track many of these changes." NWDC's Navy Center for Innovation classified website has also been hosting game discussion in a secure environment and will continue to do so over during the third phase.