Under the Radar

'Call of Duty' Gets Back to Reality


To be honest, it's been getting harder for us to write about Call of Duty over the last few years. The best (and most popular) military first-person shooter game had mutated into a progressively weirder sci-fi experience. It may have said "Call of Duty" on the box, but Call of Duty: Infinite War had almost zero to do everything that made the games popular in the first place.

Cue Call of Duty: WWII.


The suits at Activision must have seen this coming, because they've had Sledgehammer Games (previous credits: Call of Duty: Modern Warfare 3 and Call of Duty: Advanced Warfare) working on Call of Duty: WWII behind the scenes for several years: whatever games we're getting for 2018, 2019 and probably 2020 are already well into development.

Sure, the game is yet another one based on the Operation Overlord D-Day invasion of 1944. There are dozens of movies about June 6th, 1944 for a reason. It's one of the greatest military operations in history and people like an unvarnished victory with clearly defined good guys and bad guys.

The single-player version casts you as a private who's seeing his first combat in the Battle of Normandy and follows the war across the European Theater. As expected, the will be a Nazi zombie co-op campaign. The multiplayer will offer an Axis vs. Allies mode. Call of Duty: WWII is due in stores on November 3 for PC, Xbox One, and PS4.


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