Game Review: Tomb Raider Underworld

Scott Munro - Scottish Daily Record

Lara Croft made quite an impact when she debuted on the Sega Saturn and original PlayStation in '96.

The game's perfect mix of platforming and exploration proved to be a huge hit, and Lara became a star in her own right.

However, following the series' second game, the franchise took a nose dive.

It's only in the last couple of years that Lara has found her feet again, thanks to her last two outings, Legend and Anniversary.

Now the all-action heroine is back, in a story that continues where Legend left off, with Lara searching for her missing mother.

Want to play it for yourself? Find it in the Military.com Entertainment Store

Tomb Raider has always been a game involving exploration, puzzle- solving and combat - and Underworld sticks firmly to tradition. Lara remains as nimble as ever, throwing herself from structures, hanging on to crumbling ledges and clambering up walls.

However, there are times when the controls don't feel quite as tight as they should and there are some twitchy moments.

It's also not always clear where you are meant to be going and there are times you'll make a jump only to find yourself plummeting to your doom. Thankfully, checkpoints are frequent.

The puzzles are well executed and logical and, although some of the larger puzzles take a bit of working out, you'll never find yourself stuck for very long.

One element that doesn't work so well is combat. I found it to be a bit clumsy and, while it's easy enough to whip out your machine guns and aim, it's not satisfying.

Camera control during some of the more heated exchanges can also be bothersome, which doesn't help matters.

For players who are not too keen on combat, the developers have included Player Tailoring.

This is a fantastic addition to the series and lets you change your ammo capacity, reduce or raise the amount of damage Lara takes, and change enemies' health.

For people who like to get the gun fights out of the way quickly, this is an invaluable addition.

Legend and Anniversary both looked good, but Underworld is a cut above. The environments are stunning, with some gorgeous lighting effects.

Whether you're exploring crumbling underwater structures or leaping from wall to wall in a jungle temple, the detail and scale never ceases to amaze.

The beautiful soundtrack also adds to the game's cinematic feel.

One major disappointment is that the PS3 version won't get add- on content. Only the 360 will benefit from this. There is also no trophy support on PS3, which is just inexcusable.

Despite these annoyances for PS3 owners, Tomb Raider: Underworld is a fine game which proves Lara is back to her best.

If you're looking for a decent action adventure in the run up to Christmas, look no further.

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